Welcome to Episode Seven of our Minecraft plugin development series.
Click here to see the previous, sixth episode where I show you how to use settings when making Minecraft plugins.
In this episode, we’re going to cover:
- Delayed tasks — Running a piece of code later.
- Timed tasks — Running a piece of code repetitively until you stop it using BukkitRunnable.
- Sync vs async — The difference between running code on the main server thread vs. another.
- Scheduler Programming — The official tutorial from Bukkit on scheduling tasks and timers.
How Scheduling Work In Minecraft Plugins
You can utilize Bukkit Runnable or Runnable to run a block of your code later, or repeatedly at a fixed interval, with or without a delay.
Bukkit will continue to execute tasks until they are canceled, or your plugin is disabled.
Watch the video above to learn how to do it!
Learn To Make Minecraft Plugins
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You’ll meet me live 2x/week inside Project Orion where you can unmute yourself, get me to review your code and get your questions answered, live.
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