Our Story

Our Mission

Our Story


Matej Pacan published his first Minecraft plugin in 2013. He built his first website at the age of 9 and discovered Minecraft back in 2011. He started coding the next year and Minecraft is now his long-term passion.

“No-one can make money playing Minecraft (a video-game).” And I never thought it was even possible. Eight years later I build a company now pronounced the biggest in the entire Minecraft space. The second is the company that made the game itself. 

First time I met Minecraft was way back in the days of beta 1.8.1, and I quickly fell in love with the idea of building your own virtual world.

The first server I ever played on was a small survival server. They’ve opened a “Medieval survival” server which was a vanilla server with a unique twist. Not in the sense of having dozens of useless plugins just adding flash and distraction. The atmosphere laid in the community, the map and the bounds players formed together. It was a place to return to after a long day in school and a place where I could create an entire new world within an already existing one.

Humble beginnings

In 2011 I discovered Minecraft, a video-game that changed my life forever. The best thing about it was that you could have your little server where others would join to build and play together.

By Christmas 2012 I got the best gift I could wish - to own my own Minecraft server! It was a small place at the start but I kept at it and over time we got over 30,000 unique players.

I had all of these great ideas in my head but none of the existing plugins could do what I wanted it to do. I could not afford nor I wanted to hire expensive developers. At first just installed more and more plugins in hope of them fixing the inevitable – my own lack of competence.

If you are curious the website is archived on RushMine.6f.sk (Slovak language).


The biggest and most painful issue I noticed were players coming in and advertising their own server or flooding the chat with swear words. I needed a better solution and the best way to get it, was to create it myself. So I begun to learn how to code Minecraft plugins.

When ChatControl came it originally only had two features – blocking repetitive messages and blocking ads. Over time I added more and more powerful features and decided to release it to the public in 2013. It was ground-breaking.

In a nutshell, without almost any technical skills you can create simple rules to block or edit any message in your chat, anyhow you like it, warn the player or your staff, run different commands etc. Possibilities were truly endless and I believe that was the cause why we gained over 500,000 unique downloads since.

ChatControl is still being actively maintained at SpigotMC.org.

Global Expansion

As I noticed the demand increase, a new "premium resources" feature popped up on the marketplace SpigotMC.org. In 2015 I decided to give it a try.

It was mind-blowing. I never expected so many people to purchase anything from me, let alone a plugin that used to be totally free.

I had lots of great ideas in my head and luckily some years of Java knowledge, so I continued to release more of what later became the starting point of my small business. Next year I released two more plugins, and in 2017 I had a total of seven plugins. After doing market research I discovered two plugins were among the top-selling resources on Spigot, which was absolutely fascinating and humbling.


After almost 7 years of daily coding, I really wanted to leave something for other people to start from so they could create their own plugins with ease.

Online courses were already popular back then so I decided to create own with a unique twist specifically for Spigot.

SpigotCourse was the biggest both personal and business adventure I ever experienced up to that year. It was the engine that could take someone without any prior knowledge and teach them to replicate exactly what I did, in record time, cutting off years of their learning curve. The feedback was awesome, yet there were things I could have done better. After a massive market research I decided to create something much bigger for the entire industry.


With MineAcademy.org, we aim to revolutionize the entire Minecraft industry and bring much-needed fresh air for everyone owning, or wanting to own a server and win.

MineAcademy provides both educational and community resources for players and server owners so that they can build unique servers on their demand and enjoy the game more. The 2019 was a breakthrough year for me and the entire project MineAcademy and I can’t wait to deliver on all of our awesome plans we have for you and for the entire community!

Moving Forward

On my journey from a total novice into someone capable of running an entire company, I made a lot of mistakes. Way too many. Last 5 years were full of roadblocks, self-doubt and many times I was questioning myself and wanting to quit. 

I noticed there were many people striving to become self-reliant and turn their passion into something they can build a fulfilling living from. I witnessed a lot of great souls give up and return to the “safety feeling” of comfort zone of what the classical way of thinking dictates.

That’s why I am constantly building new things and improving already released programs for our students. A program is never finished and both you and I are never done learning. A believe tech skills can completely change your life as they did for me, and even the smallest step today will pay off dividends for years to come. 

So let’s start!

Talk soon,