In this BungeeCord coding tutorial, I’ll show you how to make a BungeeCord plugin for Minecraft. We’ll go over game events, commands, settings, permissions and timers (async vs sync).
Note: This video assumes you have a basic knowledge of Minecraft plugin development for Spigot/Paper. If not, simply watch the previous videos in this tutorial series and you’ll be good to go 😉
In this episode, we’re going to cover:
- Project setup — How setup your first BungeeCord plugin in Java with IntelliJ.
- Game events — Listening to network events such as PostLoadEvent and all others.
- Commands — Creating network commands that work on all servers, including tab-completion.
- Configuration — Using ConfigurationProvider and YamlConfiguration for powerful custom settings files.
- Permissions — Network permissions system, how to check for a player’s permission programmatically.
- Timers — How to schedule a task to be run later on BungeeCord. Sync vs async programming with examples since BungeeCord works a bit differently than Bukkit.
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