How to use and connect to PlaceholderAPI. Including relational variables (i.e. enemy, friend) and placeholders within placeholders.

In this episode, we’re going to cover:

  • Hooking into PlaceholderAPI — How to make your Minecraft plugin connect into PlaceholderAPI for maximum satisfaction.
  • Downloading and using expansion packs — How to use 1000s of variables from different plugins with only connecting to PlaceholderAPI.
  • Adding your custom variables — Creating a new PlaceholderExpansion class in your plugin to add your own, unique variables.
  • Relational variables — How to create variables between each chat message recipient that show differently for each depending on his relationship with the other player. Plus a full example of such a chat system.
  • Placeholders within placeholders — Making %player_{health}_tag% placeholders etc.

Source Codes:

Links mentioned:

 

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